Boing Ball

Assembler, C/C++ related topics
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Boing Ball

Postby simon » Sat Dec 28, 2013 10:41 am


the days after christmas are always very playful. This time I played with the well known Amiga Boing Ball and recreated it on Kiwi.
The ball graphic is a ripped version of the original Amiga graphic. The background is painted by the V9990 at startup. It uses B3 mode in interlaced @4bpp. The ball is a blitter object (bob). Unfortunately I forgot to reserve a colour-palette entry for the shadow and was not in the mood for editing the graphics again. Thus the shadow is missing...